@startuml
sprite $dice_four [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000122222222222222222222222222210000000000
00000005CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA20000000
0000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE3000000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFE402BFFFFFFFFFFFF6019FFFFFFFFB00000
00001FFFFFFFF40000EFFFFFFFFFF80000BFFFFFFFB00000
00001FFFFFFFF00000AFFFFFFFFFF300007FFFFFFFB00000
00001FFFFFFFF20000CFFFFFFFFFF600009FFFFFFFB00000
00001FFFFFFFFB0006FFFFFFFFFFFE2004FFFFFFFFB00000
00001FFFFFFFFFEBDFFFFFFFFFFFFFFBCFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFF735DFFFFFFFFFFFF934BFFFFFFFFB00000
00001FFFFFFFF60001FFFFFFFFFFF90000DFFFFFFFB00000
00001FFFFFFFF10000AFFFFFFFFFF400007FFFFFFFB00000
00001FFFFFFFF10000BFFFFFFFFFF500008FFFFFFFB00000
00001FFFFFFFF90004FFFFFFFFFFFC0001EFFFFFFFB00000
00001FFFFFFFFFC89FFFFFFFFFFFFFD89EFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000
000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000
0000002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000
0000000059AAAAAAAAAAAAAAAAAAAAAAAAAAAA7200000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_DICE_FOUR(_alias) ENTITY(rectangle,black,dice_four,_alias,FA5 DICE_FOUR)
!define FA5_DICE_FOUR(_alias, _label) ENTITY(rectangle,black,dice_four,_label, _alias,FA5 DICE_FOUR)
!define FA5_DICE_FOUR(_alias, _label, _shape) ENTITY(_shape,black,dice_four,_label, _alias,FA5 DICE_FOUR)
!define FA5_DICE_FOUR(_alias, _label, _shape, _color) ENTITY(_shape,_color,dice_four,_label, _alias,FA5 DICE_FOUR)
skinparam folderBackgroundColor<<FA5 DICE_FOUR>> White
@enduml